All right: time has come, I can now show you what I had been working on during 3 years at Phoenix Labs before our game got cancelled! The whole team had put so much love and energy, it was a blessing working with all these guys. Planning to post a little bit every day!
As you might have noticed, this would have been a voxel game. Most of the environment views were built with the help of a 3D software or Magica Voxel, so we were sure the buildings / props were following a voxel grid and were doable in game.